using System;

namespace RpgServiceLib.Faction
{
	public class FactionEventStatus
	{
		public virtual FactionEventLevelNameChanged LevelNameChanged {get; private set;}
		public virtual FactionEventLevelType LevelAtHighestOrLowest { get ; private set; }
		public virtual FactionEventLevelChangeType CurrentLevel { get; private set; }
	
		public FactionEventStatus (FactionEventLevelChangeType level, FactionEventLevelNameChanged nameChanged, FactionEventLevelType levelType)
		{
			this.CurrentLevel = level;
			this.LevelNameChanged = nameChanged;
			this.LevelAtHighestOrLowest = levelType;
		}
	}
}

